What People Are Saying
“It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more. Or maybe you have a creative project to share with the world. Whatever it is, the way you tell your story online can make all the difference.”
— Quote Source
“It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more. Or maybe you have a creative project to share with the world. Whatever it is, the way you tell your story online can make all the difference.”
— Quote Source
“It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more. Or maybe you have a creative project to share with the world. Whatever it is, the way you tell your story online can make all the difference.”
— Quote Source
Special Ability: Threads of Preservation
You begin the game as a ghost walking among the living, held in place by 3 Borrowed Life Auras.
Each night, if a player is marked for death, you are shown who it will be. You may choose to redirect that death to another player (not yourself).
Each redirection costs 1 Life Aura.
You may redirect one death per night.
Once all 3 Life Auras are spent, you die and become a regular ghost.
You cannot redirect a death onto yourself.
Passive Ability : Tether of the Beyond
While you have at least 1 Life Aura, you are treated as fully alive.
The Citizen team cannot win until you have returned to the ghost realm.
As long as you are alive, the Ravager may continue to kill, even after they are dead.
If the Ravager kills you while they are a ghost, the Ravagers immediately win the game.
POTENTIAL IMMUNITY -Balance Check Needed - You may be immune to vote-based banishments
Special Ability: Steel Resolve
Each night, choose one player to protect from elimination. That player cannot die from night attacks. You cannot protect the same player two nights in a row. You cannot protect yourself.
Special Ability: Last Stand
Each night, choose one player to protect. If that player is marked for death, you die in their place. You cannot protect the same player on consecutive nights.
Special Ability – Elixir of the Bloomroot
Each night, choose one player to protect from elimination. However, the potent elixir blend may have unintended effects—the protected player may become delirious until the end of the following day.
You cannot protect the same player on consecutive nights.
You cannot target yourself