Charlie the Custodian
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Special Ability: Clean Sweep
Once per night, choose one player:
If they are cursed, poisoned, or under any negative status effect (except Marked for Death), you remove the effect.
If they have no negative effect, you accidentally impose a negative status effect on them.
Accidental Negative Effects (if target is clean):
The Architect randomly applies one of the following:
Delirious ? Night action fails. (Default effect for simplicity)
Mute Dust ? Cannot nominate anyone the next day.
Heavy Hands ? Vote counts as zero in the next vote.
Rotten Luck ? Any investigation result about them is false.
Sour Breath ? Neighbors (left and right) become drunk.
?? Note: For simplicity, the default accidental effect is Delirious, unless the Architect wants to spice things up with other effects.
?? Note: Cannot remove the Marked for Death status
Special Ability: Clean Sweep
Once per night, choose one player:
If they are cursed, poisoned, or under any negative status effect (except Marked for Death), you remove the effect.
If they have no negative effect, you accidentally impose a negative status effect on them.
Accidental Negative Effects (if target is clean):
The Architect randomly applies one of the following:
Delirious ? Night action fails. (Default effect for simplicity)
Mute Dust ? Cannot nominate anyone the next day.
Heavy Hands ? Vote counts as zero in the next vote.
Rotten Luck ? Any investigation result about them is false.
Sour Breath ? Neighbors (left and right) become drunk.
?? Note: For simplicity, the default accidental effect is Delirious, unless the Architect wants to spice things up with other effects.
?? Note: Cannot remove the Marked for Death status