Charlie the Custodian

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Special Ability: Clean Sweep Once per night, choose one player: If they are cursed, poisoned, or under any negative status effect (except Marked for Death), you remove the effect. If they have no negative effect, you accidentally impose a negative status effect on them. Accidental Negative Effects (if target is clean): The Architect randomly applies one of the following: Delirious ? Night action fails. (Default effect for simplicity) Mute Dust ? Cannot nominate anyone the next day. Heavy Hands ? Vote counts as zero in the next vote. Rotten Luck ? Any investigation result about them is false. Sour Breath ? Neighbors (left and right) become drunk. ?? Note: For simplicity, the default accidental effect is Delirious, unless the Architect wants to spice things up with other effects. ?? Note: Cannot remove the Marked for Death status
Special Ability: Clean Sweep Once per night, choose one player: If they are cursed, poisoned, or under any negative status effect (except Marked for Death), you remove the effect. If they have no negative effect, you accidentally impose a negative status effect on them. Accidental Negative Effects (if target is clean): The Architect randomly applies one of the following: Delirious ? Night action fails. (Default effect for simplicity) Mute Dust ? Cannot nominate anyone the next day. Heavy Hands ? Vote counts as zero in the next vote. Rotten Luck ? Any investigation result about them is false. Sour Breath ? Neighbors (left and right) become drunk. ?? Note: For simplicity, the default accidental effect is Delirious, unless the Architect wants to spice things up with other effects. ?? Note: Cannot remove the Marked for Death status