Special Ability : Lost in the Sauce
For the first two nights, the Drunk is too intoxicated to perform any actions or make any significant decisions. They have no ability, no investigative results, and cannot be targeted for recruitment.
Passive Ability : Sober Up
At the start of Night 3, the Drunk finally sobers up and is assigned a random Isleborn, Nyxis, or Rogue Assassin role by the Game Master. From that point forward, they assume the alignment and abilities of that new role.
Special Ability : Lost in the Sauce
For the first two nights, the Drunk is too intoxicated to perform any actions or make any significant decisions. They have no ability, no investigative results, and cannot be targeted for recruitment.
Passive Ability : Sober Up
At the start of Night 3, the Drunk finally sobers up and is assigned a random Isleborn, Nyxis, or Rogue Assassin role by the Game Master. From that point forward, they assume the alignment and abilities of that new role.