Special Ability: Foresight Fog
Each night, you are shown the identities of all players who visit you, regardless of role or intent. You do not learn their actions only that they came. If no one visits, you see only swirling mist. If under a status effect (e.g., Drunk, Delirious), the visions may be blurred, showing incorrect or missing visitors.
Passive Ability: Shroudcaller
If you are targeted for elimination at night, there s a 50% chance the fog misguides the killer, granting you survival. This passive only works once per game.
Special Ability: Foresight Fog
Each night, you are shown the identities of all players who visit you, regardless of role or intent. You do not learn their actions only that they came. If no one visits, you see only swirling mist. If under a status effect (e.g., Drunk, Delirious), the visions may be blurred, showing incorrect or missing visitors.
Passive Ability: Shroudcaller
If you are targeted for elimination at night, there s a 50% chance the fog misguides the killer, granting you survival. This passive only works once per game.