Four Horseman: Famine

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Special Ability: Starve the Circle

Each night, choose one player. That player becomes afflicted with Hunger and will die in two days unless they are saved on the same night Hunger is inflicted.

The player is not informed they are hungry unless a role reveals it.

Death by Hunger is announced at daybreak when it occurs.

Win Condition: All Four Horsemen (War, Famine, Pestilence, Death) must each use their ability successfully at least once. If this occurs, only one of them must survive to be among the final 3 players for the Four Horsemen to win.

Special Ability: Starve the Circle

Each night, choose one player. That player becomes afflicted with Hunger and will die in two days unless they are saved on the same night Hunger is inflicted.

The player is not informed they are hungry unless a role reveals it.

Death by Hunger is announced at daybreak when it occurs.

Win Condition: All Four Horsemen (War, Famine, Pestilence, Death) must each use their ability successfully at least once. If this occurs, only one of them must survive to be among the final 3 players for the Four Horsemen to win.