Harrower

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Special Ability: Twilight Trial

Starting night 2, Each night, The Harrower selects three players (alive or ghosts). One by one, each is woken and asked without speaking to thumbs up/nod to stay alive or thumbs down/shake their head to die.

If any choose to die, those players die (or remain dead).

If all three choose to live, all three are executed.

If a ghost chooses to live, they resurrect if someone else chooses to die.

As a Ravager, you learn three not in play character bluffs.

Night 1, learn who your Shadow Council member are.

If you die, the game ends and the Isleborn Citizens win.

Special Ability: Twilight Trial

Starting night 2, Each night, The Harrower selects three players (alive or ghosts). One by one, each is woken and asked without speaking to thumbs up/nod to stay alive or thumbs down/shake their head to die.

If any choose to die, those players die (or remain dead).

If all three choose to live, all three are executed.

If a ghost chooses to live, they resurrect if someone else chooses to die.

As a Ravager, you learn three not in play character bluffs.

Night 1, learn who your Shadow Council member are.

If you die, the game ends and the Isleborn Citizens win.