On Night 1, choose two players. They become Decoy Ravagers.
Decoys appear as Ravagers to all other roles and abilities.
Decoys are unaware that they are Decoys.
If a Decoy is eliminated, the Shadow Council immediately wins.
The Deceiver wakes on the night following any banishment. If a nominated player survived that day’s elimination attempt, The Deceiver may choose to eliminate the Nominator of that player.
Balance Rule: When The Deceiver is in play, the Shadow Council contains one fewer member than usual.
On Night 1, choose two players. They become Decoy Ravagers.
Decoys appear as Ravagers to all other roles and abilities.
Decoys are unaware that they are Decoys.
If a Decoy is eliminated, the Shadow Council immediately wins.
The Deceiver wakes on the night following any banishment. If a nominated player survived that day’s elimination attempt, The Deceiver may choose to eliminate the Nominator of that player.
Balance Rule: When The Deceiver is in play, the Shadow Council contains one fewer member than usual.