The Deceiver
Special Ability: Twin Shadows
On Night 1, choose two players. They become Decoy Ravagers.
Decoys appear as Ravagers to all other roles and abilities.
Decoys are unaware that they are Decoys.
If a Decoy is eliminated, the Shadow Council immediately wins.
The Deceiver wakes on the night following any banishment. If a nominated player survived that day’s elimination attempt, The Deceiver may choose to eliminate the Nominator of that player.
Balance Rule: When The Deceiver is in play, the Shadow Council contains one fewer member than usual.
Special Ability: Twin Shadows
On Night 1, choose two players. They become Decoy Ravagers.
Decoys appear as Ravagers to all other roles and abilities.
Decoys are unaware that they are Decoys.
If a Decoy is eliminated, the Shadow Council immediately wins.
The Deceiver wakes on the night following any banishment. If a nominated player survived that day’s elimination attempt, The Deceiver may choose to eliminate the Nominator of that player.
Balance Rule: When The Deceiver is in play, the Shadow Council contains one fewer member than usual.