Viper

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Special Ability: Deadly Venom (Night Action) Each night, the Viper selects one player to poison. The poisoned player remains unaware until dawn when the Game Master announces their condition. Simultaneously, the Viper secretly places an antidote on either: The poisoned player themselves (unknown to them). ceemjournal.org +1 Wikipedia +1 One of the poisoned player's two adjacent neighbors. Brits +1 ceemjournal.org +1 Passive Ability: Venom s Spread The poisoned player must guess who holds the antidote before the next night. A correct guess cures them; an incorrect guess leads to: ceemjournal.org Their death at dawn the next day. The neighbor without the antidote becoming poisoned, facing death the following dawn if not cured.
Special Ability: Deadly Venom (Night Action) Each night, the Viper selects one player to poison. The poisoned player remains unaware until dawn when the Game Master announces their condition. Simultaneously, the Viper secretly places an antidote on either: The poisoned player themselves (unknown to them). ceemjournal.org +1 Wikipedia +1 One of the poisoned player's two adjacent neighbors. Brits +1 ceemjournal.org +1 Passive Ability: Venom s Spread The poisoned player must guess who holds the antidote before the next night. A correct guess cures them; an incorrect guess leads to: ceemjournal.org Their death at dawn the next day. The neighbor without the antidote becoming poisoned, facing death the following dawn if not cured.